Honestly in the end I'm rather disappointed in this update, most of it is just replaying the exact same game over and over with slowly (but insignificantly) ramping difficulty and unlocking things that are just not worth the effort at all. it's utterly impossible to kill them when they stack up and there's 3+, they will overwhelm any defense you might have and cause the ♥♥♥♥♥♥♥ morons to retreat before the giants ever get in range.) This is even more frustrating when losing ♥♥♥♥ due to the AI being retarded (retreating when a wall breaks and losing a full army to a handful of ♥♥♥♥♥♥♥♥ that they could easily beat if they just stand and fight) and those giant enemies just being impossible to beat on bad seeds bad location spawns for defenses/farms forcing you too far or too close to your base causing them to either overrun your initial defenses because reinforcements take forever to arrive or because they spawn so many small ♥♥♥♥♥ your archers just won't hit them in between then spawning more and throwing rocks at your archers (they also take like 50 arrows to die. The game uses two main resources Money and people, and there's currently no reward whatsoever for expanding in any capacity, you're typically limited to expanding up to the vagrant camps or you'll just lose due to not having enough people and having to travel for miles just to get those few more dudes, expanded by the problem that even with the camps people are a very finite resource (two per day at most, no way to increase it whatsoever) and you can permanently lose people in plenty of ways. No, they did not, and the game is still worse off for it.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |